Active colony: loading… Details Loading active species and lineage identity… Loading simulation summary... Original appearance · your saved display settings
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Info
Loading simulation summary...
Mode: loading...
Day 0 | 0.0h
Container: loading...
Scene scale: 1 unit = 1 mm
Temperature -- Waiting for colony
Humidity -- Waiting for colony
Surface Light -- Waiting for colony
Environment impact summary will appear here.
Runtime Mode
CPU/WebGL active in this view.
Camera Focus
Shift+click to center the view on a substrate region.
Double-click or double-tap to recenter on the spot under the pointer. Drag orbits. Scroll zooms.
20 mm Metric scene
1 unit = 1 mm. View uses true scene scale; visual structure remains stylized.

Advancing comparison grow-out

Preparing the next daily harvest…

Config Tabs
Time Mode
Time mode summary will appear here.
1.00x
Simulation speed
0 / 0 ticks
Status: growing
Environment: initializing...
Mouse: drag orbit, scroll zoom, Shift+click or double-click/tap to recenter.
YOUR STRAIN

A surprise in every grow

Grow a mushroom. Keep a favorite. See what comes next.

Coverage0%
TimeDay 1
Tips0
Fruits0
Runtime status will appear here.
Off for safe camera movement
Growing conditions
Time mode summary will appear here.
Fruiting lifecycle status will appear here.
Spores
No spores. Add a seed point.
Container Shape
Material
Species
Species insight will appear here.
Loading active species and lineage identity…
Your strain family

Saved specimen shapes, fitted to each card. Mass is from recorded fruits, not whole harvests. Choose a strain, then grow it above.

Collection & genetics

Synthetic strain genetics · inherited tendencies, shaped by growing conditions.

Discover a line to begin your family tree.

Each new line pairs two random founder spores. Discovering another leaves your growing colony untouched. Strains can only be planted in their own species. Replant a saved line to keep its genome.

Family tree & inheritance

Growing now

Plant a line to follow its progress here.

Advanced breeding · founders & populations
Founder experiment settings

Mixed spore populations

Pairing is a bounded approximation. Accepted crosses appear in the culture bank and grow separately in the main scene; no spatial competition or physical spore mass is simulated.

Research bench · experiments & records
Whole-grow-out results
Paired differences & exploratory uncertainty
Matched grow-out setup

Compare two to eight cultures using the same inoculation layout and simulator settings. Roles are declared experiment labels; a manually chosen control is not a randomized sibling control. Five replicates per culture at each temperature; 95% RH in both environments.

Choose a selected descendant already in your custom group. The draw excludes recorded selections and included cultures, and saves the eligible candidates. Leave one slot available.

Random control provenance

Selection evidence & evaluation seeds

Runs the remaining grow-outs in this main scene, replacing the colony between runs. Stop keeps archived harvests and pauses the current grow-out.

Advance grows the current comparison through the main simulator and archives its next daily harvest. Empty harvests are retained; missed days cannot be filled in afterward.

Compare measured outcomes across runs

Each run contributes its mean measured specimen value. Ranges describe recorded run means, not confidence intervals or whole-colony yield. Groups share conditions at measurement; growing history, supply, age, and selection may differ. Distinct seeds alone do not establish independent evaluation.

Recent specimen records
Archived harvest checkpoints

These are individual harvest checkpoints, not completed trial replicates. Portable replay exports include their source records.

Visual layers
Mycelium Color
Diagnostic colors are frozen emission-time hints: hue primarily distinguishes inoculation lineage; saturation and brightness combine local nutrient, tip-energy, and run-progress cues; orange marks substrate-surface proximity. They do not show current health.
The serious build keeps the render stack focused on the substrate surface, colony threads, and optional nutrient field.
Growth model & parameters
For extra smooth growth over long time, lower Growth Bias and/or Tick Rate.
loading plugin info...
Species behaviour summary will appear here.
Species parameter preview will appear here.
Environment schedule & fruiting cue
Environment controls apply live while the colony runs. Both time modes use the same simulated-time day/night biology; Fast Simulation advances it quickly, while Real-Time Mode uses wall-clock pacing.
Temperature and humidity change colonization immediately. Surface light now affects colonization live too: early exposure can stress growth, and near-finished colonization it starts priming the fruiting cue scaffold.
Environment Presets
Lighting Regimen
Climate summary will appear here as the colony develops.
Spore placement
Add one or more inoculation points in world coordinates. Presets and replace actions restart the colony; append-style inoculation can also be dropped live into a running simulation.
Enable Spore Dropper, then click in the 3D view to place seeds.
Seeds (1): #1 (0.0, 0.0, 0.0)
Contact and anastomosis diagnostics will appear here. A geometric junction does not yet imply biological compatibility or transport.
Container & constraints
Voxel pore mode renders explicit solid matrix surfaces and routes growth through permeable pore regions. Adaptive micro detail refines pore access near active tips.
Tip: choose a non-None medium (or a material preset) and enable substrate visual layers to see surfaces.
Saved runs, replay & capture
Snapshots export the current frame as PNG. The run gallery stores compact deterministic replay packages that can be reloaded locally, shared as JSON, or rebuilt for playback on another browser. Starting a new colony archives the previous run automatically.
Video export idle.
Capture and replay status will appear here.